*note that the creation of a new project may take a decent amount of time. Your project files are stored in unity hub's dedicated folder. any other template will not work properly with VRCSDKĮdit file location if necessary. Make sure you are creating a project with the core 3D template. This is the version of unity compatible with the legacy VRCSDK. Make sure your unity editor version is 2019.4.31f. In Unity hub, press new project to create a new project Now you can start uploading your first avatar. One can expect Unity to take its time in doing what it does, so know to be patient some installations can take minutes, and longer ones can take upwards of one entire hour.Īt the top of your project, you can see that your VRCSDK has already been installed. Typically file location is stored in Unity Hub's dedicated folder so leave it unchanged if you so please. Name your project, set its file location, and create it. Select the template you wish to use (in this case most likely avatar). VCCĬlick the "new" button to create a new project. In base unity, one has to manually install the SDK package and in VCC, projects are created with this package along with a couple of other tool packages preinstalled. Creating your first projectĬreating a new project for your avatar is a slightly different process in VCC and base unity. This contains a legacy VRCSDK version and should function similarly to the current manual installation. If you are doing a traditional unity installation for outdated tools, use this download. Locate VRchat downloads and download the VRCSDK. Note that manual SDK installation is in the dropdown. The correct version of Unity should now be installed and ready for use! If there is an option, you may install it through Unity hub. Unity 2019.4.31 download and release notes. This is a download link to the correct version of unity: To start off, one needs to download Unity HubĪfter installing and running unity hub, get a free personal license. It should be known that VCC includes a number of tools and slight optimizations for creating avatars and it is not recommended to do a traditional unity installation for new users as base unity does not contain the tools VCC has and the Legacy VRCSDK may be depreciated in the future (Although unlikely) if there is an option to do so. One other reason to use a traditional unity installation is if VCC does not support your computer operating system (i.e. There are many benefits to installing VCC, but some choose to continue using the outdated method of avatar creation whether it be that some of their old VRC unity tools do not work with the new version of VCC (some tools are unable to detect some scripts in VCC and break as a result) or simply out of habit or spite. Here is the VCC documentation in case you require further assistance: Traditional Unity Installation Now VCC is set up for usage and you can begin creating avatars by pressing "New". Please refrain from tampering with your unity editor as it can break VCC. VCC will install the latest version of unity compatible with the VRCSDK. If you do not own Unity, there will be a prompt for it to install unity for you. Upon installing VCC and running it, VCC will check if Unity is installed on launch for you so you do not have to download it yourself. VRChat lets you create, publish, and explore virtual worlds w To begin with, download VCC from the official VRchat website. With the recent release of VRchat creator companion (VCC), the process of setting up your computer for VRchat creation has been simplified. I will be covering both Vrchat Creator Companion and the traditional Unity installation. you can create content in other applications such as Blender, Zbrush, or other 3d applications, but you will always need to put everything together, set it up, and upload it through unity. Using the VRchat SDK (software development kit), you are able to upload content from unity into VRchat.Īll content you can find in VR is handled by unity and uploaded from unity. Unity handles all 3d models and game mechanics for VRchat. VRchat is an application that runs on the game engine "Unity". This is a very thorough guide for those who have absolutely no experience with unity and VRChat avatar creation. I am writing this article due to a lack of clarity and documentation on the VRchat website and for those who do not know how to access that documentation. There are currently two ways to do so as VRChat has recently added "VRChat creator companion" which I will be covering. I have a number of friends who play VRchat who also want to get into avatar creation, so I will be outlining the basics of setting up the proper applications to begin creating and how to upload a model to VRChat in this article.
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